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D-pad gets stuck on Retrolink SNES controller · Issue #44100 · godotengine/godot · GitHub

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Godot version: 3.2.3 official OS/device including version: Windows 10 home Issue description: I am attempting to demonstrate controller support on my project. I have a new Retrolink SNES controller. This controller works properly when I

Jacques Gagnon (@darthcloud@) - Mastodon

ArrayMeshes converted from Godot 3.x display incorrectly in 4.0 · Issue #63550 · godotengine/godot · GitHub

ArrayMeshes converted from Godot 3.x display incorrectly in 4.0 · Issue #63550 · godotengine/godot · GitHub

SNES D-Pad with microswitch mod. I hate SNES D-Pads so much so I decided to do something about it! No more flat squishy lifeless D-Pad for me! I eliminated the membrane

My Retrobit Saturn controller d-pad left button just broke off. only had it about 2 months : r/SegaSaturn

ArrayMeshes converted from Godot 3.x display incorrectly in 4.0 · Issue #63550 · godotengine/godot · GitHub

SNES Controller Module - DE0-NANO-SOC - FPGA lover

Review: Retro-Bit Dual Link NES Controllers – Destructoid

Keyboard and PS4 Controller Inputs conflict. · Issue #48180 · godotengine/ godot · GitHub

Peripherals Category - Retro Dodo

Nintenduino Project Homepage Nes, Snes, N64 and Gamecube arduino based interface